This module gives you an understanding of what coding is, why it’s so important and why it’s pretty handy to know a bit about it. You can also learn the foundations of coding to give you a platform for a career
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Course Summary - What's included
This tutorial introduces basic programming concepts such as program structure, variable declaration, conditional and looping constructs, and the code/compile/run style of programming. This tutorial is intended for use as an introduction to these concepts for students who have no prior programming experience.
Variables and Types
A variable in any programming language is a named piece of computer memory, containing some information inside. Think of a variable as a box with a name, where we can “store” something. We create, edit and delete variables, as much as we need in our tasks. Variables usually are of a certain type (which define their logical representation and size).
In this module you’ll learn everything you need to know
Objects, Events & Properties
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In computer science, conditional statements, conditional expressions and conditional constructs are features of a programming language, which perform different computations or actions depending on whether a programmer-specified Boolean condition evaluates to true or false.
This module teaches you everything you need to know.
Boolean logic is very easy to explain and to understand.
- You start off with the idea that some statement is either true or false, it can’t be anything in between (this called the law of the excluded middle).
- Then you can form other statements, which are true or false, by combining these initial statements together using the fundamental operators And, Or and Not.
This module explains everything you need to know, including how to use Truth Tables.
In computer science, a loop is a programming structure that repeats a sequence of instructions until a specific condition is met. Programmers use loops to cycle through values, add sums of numbers, repeat functions, and many other things.
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In programming, a series of objects all of which are the same size and type. Each object in an array is called an array element. For example, you could have an array of integers or an array of characters or an array of anything that has a defined data type.
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In programming, a named section of a program that performs a specific task. In this sense, a function is a type of procedure or routine. Some programming languages make a distinction between a function, which returns a value, and a procedure, which performs some operation but does not return a value.
This module teaches you all you need to know
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Variables and Types
Objects & Properties
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